The blog discusses optimizing label visualization in crowded scenes using sprite grouping based on camera orientation. Implemented through Autodesk APIs, particularly the Data Visualization API and Viewer API, it details methods like worldToClient and the CAMERA_CHANGE_EVENT for managing label positions. The approach involves converting 3D points to 2D, dynamically grouping overlapping labels, and updating them upon camera changes to enhance clarity and maintain usability. For more information, visit the demo and source links provided.
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